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無音ー鈴木
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Post subject: Строгая политика (Strict policy) Posted: 29 Jul 2019, 14:23 |
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Peasant |
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Joined: 20 Nov 2018, 09:49 Posts: 40
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Что означает строгая политика в параметрах создания карты и как она работает?
(English) What does strict policy mean in map creation options and how does it work?
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noblemaster
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Post subject: Re: Строгая политика (Strict policy) Posted: 29 Jul 2019, 16:22 |
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Game Developer |
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Joined: 17 Apr 2005, 02:34 Posts: 8555 Location: Honolulu
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When you click on the (?) button, it should give you an explanation!? I assume you are referring to "Diplomacy - Strict" in English? Basically a protectorate has to follow the diplomatic rules of the protector.
_________________ play: Age of Conquest IV
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無音ー鈴木
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Post subject: Re: Строгая политика (Strict policy) Posted: 30 Jul 2019, 18:47 |
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Peasant |
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Joined: 20 Nov 2018, 09:49 Posts: 40
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Does this affect how the behavior of the AI? in my game, bots do not want to conclude alliances between themselves and it is somehow wrong and puts bots in a difficult position in front of the player, they are not difficult to destroy. Even on the most difficult level of complexity due to this, the game becomes too easy, modify the AI in terms of diplomacy, let them help each other and enter the war at the same time as their ally Together, before the attack, armies with allies are assembled in a single cell for a cooperative attack, and let AI split the land after the war.
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noblemaster
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Post subject: Re: Строгая политика (Strict policy) Posted: 31 Jul 2019, 14:29 |
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Game Developer |
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Joined: 17 Apr 2005, 02:34 Posts: 8555 Location: Honolulu
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The AI will follow the rule also. However, personality-wise, not much will change. They peruse the same targets.
_________________ play: Age of Conquest IV
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