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Board index » Games » Demise of Nations (DON) » DON: Technical Support » DON: Revision History


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 Post subject: Update 1.14.87 - Custom Nation Names, GUI & misc.
PostPosted: 15 Jan 2019, 17:13 
Game Developer
Game Developer
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Joined: 17 Apr 2005, 02:34
Posts: 8472
Location: Honolulu
Latest Update:
  • Custom Nation: option to rename your nation or one of your protectorates. The option is available via [EDIT] button on a nations overview popup. As requested e.g. by: viewtopic.php?f=4&t=5642
  • Camera/Screenshots: screenshots can be taken via ALT+F1 (desktop) and the CAMERA button (mobile device).
  • Download Speeds: improved performance when downloading maps (both server & client).
  • Clan Icons: please re-upload! Icons have been re-centered and need to be re-uploaded for improved centering in button/bordered view. Sorry for the inconvenience.
  • GUI: Multiplayer rankings & statistics button moved (to the left button section).
  • GUI: minor improvements to look & feel.
  • Manual: policy for usernames added (e.g. nothing offensive/impersonation etc.).
  • Manual: multiple account policy added: generally not permitted. You have a 10-day grace period from the post date of this message to report to the moderator team. Otherwise, accounts will be closed.
  • Language: latest translations added - Thanks :-D
  • Language: glyphs for Armenian, Espreanto, Japanese and Chinese added/updated.
  • Wall/Main Message Board: flagged, unverified or new accounts are prevented from posting. Also, additional check added making sure a message is not spam.
  • Chat: function '/random' added which does a global coin flip and returns either "Heads" or "Tails".
  • Multiplayer/Clans: clan filter improved by allowing selection of max. players/clan in joinable games list.
  • Multiplayer/Clans: game listing shows clan games first for clan players (and non-clan games first for non-clan players).
  • Multiplayer/Clans: non-clan players that create a multiplayer game, will have the max. 1/clan option set by default during creation (rather than 'unlimited').
  • Multiplayer/Clans: strict enforcement added making sure players (a) cannot join a game and (b) change clans which would break the 'max. clan players/game' rule.
  • Multiplayer/Clans: game information now also properly displays the max. players per clan if it is limited (rather than during sign up).
  • Multiplayer/Games: warning popup for non-clan players that try to join a clan game (via chat).
  • Multiplayer/Games: game servers don't use IPv6 anymore to prevent problems when IPv6 goes down (for whatever reason?).
  • Multiplayer/Games: chat adverts for games now also show "clan" if it's a clan related game with 2+ clan players.
  • Reporting: reporting a user for manner, cheating or for spam now requires a screenshot during submission of the report.
  • Performance & Memory: misc. minor optimizations to use less memory and increase FPS.
  • Bugfix: language detection was borked, i.e. not returning detected languages at all (server).
  • Bugfix GUI: events display in portrait mode had too much content.
  • Bugfix Events: duplicate official multiplayer events were created by simply editing an event.
  • Bugfix Crashes: storm random event had division by '0' if parameters were invalid.
  • Bugfix Crashes: when requesting permissions ('null' pointer).
  • Bugfix Crashes: for background music player (accessing disposed music object for playing).
  • Bugfix Crashes: updating scroll viewport while not initialized (i.e. 'null').

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