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Board index » Games » Demise of Nations (DON) » DON: Technical Support » DON: Revision History


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 Post subject: Update 0.9.34 - New Maps & AI Improvements
PostPosted: 14 Jul 2017, 20:53 
Game Developer
Game Developer
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Joined: 17 Apr 2005, 02:34
Posts: 7999
Location: Honolulu
Latest Update:
  • Map Added - Pacific War: added as new downloadable map (modern scenario).
  • Map Added - Generator/Ancient: map generator with ancient troops now available.
  • Map Added - Generator/Modern: map generator with modern troops now available.
  • Map Generator: bugfixed and reworked to limit joking points when using default settings.
  • Diplomacy Setup: the game now allows setting the starting condition of a game to all nations allied at game start or at an x-turn ceasefire when the game beings (Advanced Options / Starting Diplomacy)!
  • Disjoining Rated Games: you cannot disjoin rated games anymore (in addition to disjoining betting games).
  • AI: improved takeover of airfields and harbors.
  • AI: improved repair of airfields and harbors.
  • AI: limited building of aircraft carriers.
  • AI: improved performance calculating next turn (profiling done)!
  • Joinable Games/Game Type Abbreviations: the joinable games list shows abbrevations for the various games and their game modes, e.g. "nK" for "no king".
  • Joinable Games/Filter Permanent: the game now stores the latest search/filter settings for joinable games. That way you only need to apply some of the settings once and they stick for the next time when you come back.
  • Fast Games (Blitz): improved handling of order/action submissions to server by also accepting "older" orders (less problems during bad network connections).
  • Fast Games (Blitz): server threads increased 8x. Should potentially improve connections to Blitz-servers!?
  • GUI: rendering of mini troop HUDs improved (more compact).
  • Modding: latest template.zip for modded map uploaded to website!
  • Modding: balancing guide updated: http://www.demiseofnations.com/modding.html
  • Guide (in-game Manual): missing texts added & generally descriptions re-worked. Please post for things that are still required!?
  • Translations: latest translations added - Thanks :-D
  • Translations: latest render glyphs added that were missing (Chinese).
  • Performance Update: some additional caching added to increase values that are intensive to calculate but used a lot.
  • Admin Terminal: outputting account settings also when querying user accounts.
  • Hacking: additional checks added on server side (purchases).
  • Backend (libGDX): latest release 1.9.6/7-SNAPSHOT integrated!
  • Bugfix Windows 10: touch-screen popup will not show anymore if a device is not in table/touch-screen mode.
  • Bugfix Custom Onscreen Keyboard: didn't re-layout properly when text went over to the 2. line.
  • Bugfix Default Music Volume: set to 80% (50% was not loud enough).
  • Bugfix Crashes: by calling uninitialized floating point abstraction (construct).
  • Bugfix Crashes: placing item while no item was selected (array index -1/exception).

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play: Age of Conquest IV


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