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 Post subject: Military structure of the army
PostPosted: 19 Jan 2019, 02:10 
Serf
Serf
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Joined: 20 Nov 2018, 09:49
Posts: 19
Ladies and lords! It's no secret that we are playing a strategy about war.I am very upset that the developers have forgotten that there are players here too.but still I will continue to write on this forum.

Today I want to talk about the military structure of the army, we have units in the game and these units are in hexes. I want the developers to change this.made it possible for more space for maneuvers.I'm not talking about increasing the map but about adding the ability to combine troops into one unit that can be disassembled and assembled.Let it be added as a technology to study in the tree of technology.Let it not be added for all nations, but I want the developers to add it.so the game will become more like a strategy and not like chess.if the developers wanted to make chess, they would have written)))


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 Post subject: Re: Military structure of the army
PostPosted: 22 Jan 2019, 02:35 
Serf
Serf
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Joined: 17 Jul 2018, 22:16
Posts: 17
Rly, I'm thinking if you have rly played it. Units can be disassemblied easily.

If you want all units combined, play age of conquest, as I said before.

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 Post subject: Re: Military structure of the army
PostPosted: 22 Jan 2019, 22:53 
Serf
Serf
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Joined: 20 Nov 2018, 09:49
Posts: 19
I'm not talking about "The embrace of all troops "I'm talking about combining 3 units of troops in one. Age of conquest this is another game Having One type of units Which are nothing different. And we have a global strategy With many types of units.


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 Post subject: Re: Military structure of the army
PostPosted: 23 Jan 2019, 03:08 
Serf
Serf
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Joined: 17 Jul 2018, 22:16
Posts: 17
You mean games like World Conqueror or European War which is made by the same company I think? (My friends played that and they said that WC can combine 4 infantry into one)

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 Post subject: Re: Military structure of the army
PostPosted: 25 Jan 2019, 01:52 
Serf
Serf
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Joined: 20 Nov 2018, 09:49
Posts: 19
Maybe something similar. But the reason for the proposal of this mechanics does not lie in comparison with these or other games or the attempt to do something similar. The reason is the improvement of the game itself.


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