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Board index » Games » Age of Conquest (AOC) » AOC: Contests & more... » AOC: Leagues


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 Post subject: Re: 1vs1 Setup
PostPosted: 22 Mar 2012, 15:58 
Knight
Knight
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Joined: 23 Feb 2012, 17:45
Posts: 1241
claymore wrote:
great we have the schedule !
http://aoc-league.net/schedule.htm
So my bet :

Martinus
Stonecold
Kranimpire
Gobuckeyes
Bendamaster
Wodan
Beldaron (the hardest match to estimate)
claymore (in me i trust :kg: )

semi final :

stonecold
Kranimpire
??? go Wodan go! that one will be hard.
claymore


final :

Kranimpire
claymore

claymore win :pal:

I put 1 buck on my a$$ Who follows ?


well kran and tsili are bound to miss at least 1 turn... so i've got 1 buck on claymore beating GoBuckeyes in the final :partyyy:

both howard 'students' by the way... shame on those of u who didn't get proper 1vs1 training from the howard! :ops:

and well... hehe... clay still has a chance of schooling the teacher in one of those sessions... :o but i'm about to unleash the elefant

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 Post subject: Re: 1vs1 Setup
PostPosted: 22 Mar 2012, 19:34 
Game Developer
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Joined: 17 Apr 2005, 02:34
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I have fixed the code already (it's ONLINE). It will take effect next round including for tournaments etc. that already started.

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 Post subject: Re: 1vs1 Setup
PostPosted: 22 Mar 2012, 19:56 
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KingHowardII wrote:
so i've got 1 buck on claymore beating GoBuckeyes in the final


Just 1? You could making a killing on those odds!

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 Post subject: Re: 1vs1 Setup
PostPosted: 23 Mar 2012, 07:10 
Investigator
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Joined: 06 Jul 2008, 18:23
Posts: 3831
Location: Planet Earth, most of the time.
noblemaster wrote:
I have fixed the code already (it's ONLINE). It will take effect next round including for tournaments etc. that already started.

Thank you Sir! :gott:


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 Post subject: Re: 1vs1 Setup
PostPosted: 27 Mar 2012, 20:02 
Knight
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Joined: 31 Jan 2008, 11:39
Posts: 1321
Well it seems that i'm not good at all for pronostic, i may be wrong in most of my first turn prevision :ops:

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 Post subject: Re: 1vs1 Setup
PostPosted: 18 Apr 2012, 07:53 
Serf
Serf

Joined: 18 Apr 2012, 07:49
Posts: 1
Can smb tell me how i can play aginst smb


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 Post subject: Re: 1vs1 Setup
PostPosted: 19 Apr 2012, 09:27 
Investigator
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Posts: 3831
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Are you referring to playing against somebody in the 1vs1 League Tournament? If so you had to have signed up and then been invited to join prior to the start of the league. The next 1vs1 League won't start until next year and the current league won't be accepting new players.

Now if you are just referring to a normal game in AOC. Then I'm not sure how to answer your question as it just a simple matter of choosing a game you want to join and then waiting for it to fill up and start. So if there is something more specific that you don't understand. Let us know in detail and we'll do our best to answer it.


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 Post subject: Re: 1vs1 Setup
PostPosted: 19 Apr 2012, 15:52 
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I think it's a bot :roll:

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 Post subject: Re: 1vs1 Setup
PostPosted: 19 Apr 2012, 17:08 
Investigator
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DOH!! :o


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 Post subject: Re: 1vs1 Setup
PostPosted: 20 Apr 2012, 06:33 
Game Developer
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Joined: 17 Apr 2005, 02:34
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Location: Honolulu
I got the same message in my AOC inbox! I very much doubt that a bot has been programmed for AOC...

:happyx:

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 Post subject: Re: 1vs1 Setup
PostPosted: 20 Apr 2012, 15:42 
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Ah, well I wasn't sure so I didn't do anything. The message was very cryptic so...

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 Post subject: Re: 1vs1 Setup
PostPosted: 27 Apr 2012, 00:08 
Freeman
Freeman

Joined: 16 Mar 2012, 08:15
Posts: 139
Location: Russia, Ekaterinburg
People, I do not understand the system of definition of competitors. In the first round of improper distribution of pairs, because the code was a mistake (as I understood). But in the second round, I saw in her face was not what was expected. I don't care with whom to play. I want to understand on what principle is the identification of the enemy. Sorry for my bad English.

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 Post subject: Re: 1vs1 Setup
PostPosted: 27 Apr 2012, 05:58 
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RealRiff had asked for the pairing of competitors to be from highest to lowest. Example: Player A has a high ranking of 1950, B 1900, C 1800 and D 1600 So the match up should be: A vs D and B vs C. Instead the code was written to match the highest with the next highest. Using the example above, we would get: A vs B and C vs D.

As stated by noblemaster, this has been corrected, so players should be matched by the highest rated player to the lowest rated player and then the next highest to the next lowest and so on.

Has this cleared up your confusion?


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 Post subject: Re: 1vs1 Setup
PostPosted: 27 Apr 2012, 17:44 
Freeman
Freeman

Joined: 16 Mar 2012, 08:15
Posts: 139
Location: Russia, Ekaterinburg
I realized. The tournament grid has no value. The enemy is determined before the beginning of the round. You can't predict what your opponent. The weak will always be against the strong. Is this fair? Usually the ranking is important only in the beginning of the tournament.
However, I'm ready to play with any opponent.

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 Post subject: Re: 1vs1 Setup
PostPosted: 27 Apr 2012, 17:56 
Freeman
Freeman

Joined: 16 Mar 2012, 08:15
Posts: 139
Location: Russia, Ekaterinburg
In the League of 2 on 2 of the rules are the same? And the enemy is determined by the cumulative rating? or otherwise? You can show the current rating position of the players in the 2 on 2?

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